Specifications of the qualifications and experience required of staff
Master’s degree in computing or cognate discipline. Proposed lecturer: Sam Cogan
Learning Outcomes
On successful completion of this module the learner will be able to:
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Learning Outcome Description
LO1
Discuss current and legacy web standards in detail.
LO2
Use HTML, CSS and JavaScript in the design and creation of web pages.
LO3
Use JavaScript to manipulate the DOM
LO4
Debug and optimise client-side code
LO5
Deploy websites online
Dependencies
Module Recommendations
This is prior learning (or a practical skill) that is required before enrolment on this module. While the prior learning is expressed as named NCI module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
67479
H6WD
Web Design and Development
Co-requisite Modules
No Co-requisite modules listed
Entry requirements
See section 4.2 Entry procedures and criteria for the programme including procedures recognition of prior learning
Module Content & Assessment
Indicative Content
What is Web Design
Content/Style/
BehaviourHTML/CSS/JS
Server vs client
Key concerns
History & future
Cyclical design model
Document Structure
DOM
Cross browser compatibility
Separation of concerns
Classes & IDs
CSS
The cascade
Inheritance
Overrides
CSS resets
Background images
HTML Elements
Images
Links
Lists
Forms
Pathing & Deployment
Relative vs absolute paths
Domain name and hosting
Deployment methodologies
Layout 1
Positioning
Text layout
CSS floats
Layout 2
Responsive design
Adaptive layout
CSS media queries
Layout frameworks
Javascript 1
What is behaviour
Examples
Variables
Operators
Default functions
Output
Javascript 2
DOM manipulation
Inspector
Functions
If statements
Assessment Description: As part of a flipped classroom model, students will be required to watch video content or perform similar research between lecture and lab sessions. The students will then be given small tasks to perform to demonstrate their learning. Each task should be worth around 3.5% and students should be given no more than 1 task per week.
Assessment Type:
Project
% of total:
60
Assessment Date:
Sem 1 End
Outcome addressed:
2,3,4,5
Non-Marked:
No
Assessment Description: Learners must create a game using JavaScript. The game must:
- Rely on user input
- Manipulate the DOM - Manipulate CSS
- Have an aspect of randomisation.
You are required to embed the game into a website for an assigned business customer. You are required to liaise with your client to establish requirements and build an appropriate website. The project will be completed as part of a team and must be deployed online.
No End of Module Assessment
No Workplace Assessment
Reassessment Requirement
Coursework Only This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
Reassessment Description Students must reattempt the project with a provided project descriptor.
NCIRL reserves the right to alter the nature and timings of assessment
Module Workload
Module Target Workload Hours 0 Hours
Workload: Full Time
Workload Type
Workload Description
Hours
Frequency
Average Weekly Learner Workload
Lecture
No Description
24
Per Semester
2.00
Lab
No Description
48
Per Semester
4.00
Independent Learning
No Description
178
Per Semester
14.83
Total Weekly Contact Hours
6.00
Workload: Part Time
Workload Type
Workload Description
Hours
Frequency
Average Weekly Learner Workload
Lecture
No Description
4
Every Week
4.00
Independent Learning
No Description
4
Every Week
4.00
Total Weekly Contact Hours
4.00
Module Resources
Recommended Book Resources
Michael B. White. (2019), Mastering JavaScript, Newstone, [ISBN: 978-1093799507].
Supplementary Book Resources
Jon Duckett. (2014), Web Design with HTML, CSS, JavaScript and jQuery Set, Wiley, p.1152, [ISBN: 978-1118907443].
Bill Mei. (2019), Painless CSS, Bill Mei, p.264, [ISBN: 199909381X].
This module does not have any article/paper resources