| Long Title: | Innovation and Creativity |
| Language of Instruction: | English |
| Field of Study: |
Business and administration not further defined or elsewhere classified
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| Module Coordinator: |
ROSALIND BEERE |
| Module editor: |
ROSALIND BEERE |
| Teaching and Learning Strategy: |
Innovation and creativity is appropriate for all students interested in innovation as a necessary component of businesses today. The course blends primary reading material with additional reading and case-based learning. Students will be exposed to team-work philosophy which will unlock their creative potential. The learning methodology involves the use of lectures and tutorials to develop understanding of key principles, theories and models. Case studeis and class discussions will be used to develop and apply learning. |
| Learning Environment: |
Learning will take place in a classroom environment. Learners will have access to library resources, both physical and electronic, outside the classroom where required. Selected module materials will be placed on Moodle, the college's virtual learning environment. |
| Module Description: |
Innovation and creativity in business is considered a leading form of competitiveness and agility for today's enterprises. This includes capturing new markets, ideas, products or services through the fostering of innovation in any business practices differentiates competencies above competitors. This module aims to provide learners with an opportunity to understand the creative process as well as to develop and apply creative skills in a variety of contexts. Learners will be presented with an awareness of the role of creativity and innovation as a key component to growth and competitive strategy of an organisation. |
| Learning Outcomes |
| On successful completion of this module the learner will be able to: |
| LO1 |
Demonstrate an awareness of the creative process |
| LO2 |
Demonstrate the application of creative and innovative strategies in a variety of contexts |
| LO3 |
Explore individual and team-based approaches to innovation and creativity demonstrating sufficient understanding of opportunity/problem recognition, capability development and absorptive capacity |
| LO4 |
Recognise and comprehend the sources of creativity and innovation present in an organisation |
| LO5 |
Evaluate the nature of entrepreneurship in the execution of creative and innovative strategies |
| Pre-requisite learning |
Module Recommendations
This is prior learning (or a practical skill) that is required before enrolment on this module. While the prior learning is expressed as named NCI module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
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| No recommendations listed |
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed. You may not enrol on this module if you have not acquired the learning specified in this section.
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| No requirements listed |
Module Content & Assessment
| Indicative Content |
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Introduction to Creativity
Defining creativity and innovation. Characteristics of creativity and creative people. Principals of divergent and convergent thinking practices.
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The Creative Process
Exploring creative models such as Wallas' four Stage Sequence, Dr Perkin's snowflake model. Creative Problem Solving (CPS), DeBono's six thinking hats and their implications, SCAMPER thinking, Koberg & Bagnall's, Design Process, Da Vince's Technique, The Morphological Matrix Approach. Brainstorming, and reverse brainstorming and convergent tools for evaluating ideas
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Creativity, innovation and groups
Defining groups and teams. Nurturing creative team work and developing a process of team work. The process should include an acknowledgementof the break-down of team work
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Sources of creativity, innovation and organisation
Recognise and comprehend the sources of creativity and innovation present in an organisation. Explore the development of and enablement of organisational creativity. Acknowledging the barriers and constraints of the creative process and implications for organisations. Leveraging creativity and innovation to drive growth and competitive strategy
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Application of innovation and creativity
Understand the process of evaluating the risk and rewards of new innovations. Building the business case for your innovation. Consider options for going into business, analysing opportunities, developing a strategy for a new innovation
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The Creative Class
Exploring creative enterprises, industries and those who participate in the creative class
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| Assessment Breakdown | % |
| Coursework | 100.00% |
Full Time
| Coursework |
| Assessment Type |
Assessment Description |
Outcome addressed |
% of total |
Assessment Date |
| Reflective Journal |
Students are required to maintain a blog/reflective journal of material covered each week (LO 1-5) documenting the lessons learned and implications these lessons have for enterprise growth. The blog/journal will be used in conjunction with the final assignment to develop an understanding of the process of innovation and creativity in enterprises |
1,2,3,4,5 |
30.00 |
n/a |
| Case Study |
Having read a contemporary problem based learning case study based on a company who use creativity and innovation as a key component of organisational and competitive strategy, students (in consultative groups) should assert how to approach and execute strategies and tactics to the issues outlined in the cases, which they will present to their peers for review (oral presentation as below) |
1,2,3,4,5 |
20.00 |
n/a |
| Presentation |
Oral presentation (group contribution), Students will present (as a team but with individual contributions) an oral presentation of the case study above. Other class members will be invited to ask questions to investigate the presenting groups approach. All arguments/approaches will be marked accordingly |
2,3 |
10.00 |
n/a |
| Written Report |
Written report (individual contribution). Students will be asked to individually systhesise and apply the learning outcomes to a case (enterprise/business), with a view to providing a practical toolkit for managing innovation and creativity in an enterprise. The directive will require a treatment of the elements explored in the course with a view to providing a practical roadmap of such considerations as innovations and creativity, strategies for executing and exploiting innovations for an enterprise |
1,2,3,4,5 |
40.00 |
n/a |
| No End of Module Assessment |
| Reassessment Requirement |
Repeat failed items
The student must repeat any item failed
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Reassessment Description Repeat the failed elements
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NCIRL reserves the right to alter the nature and timings of assessment
Module Workload
| Workload: Full Time |
| Workload Type |
Workload Description |
Hours |
Frequency |
Average Weekly Learner Workload |
| Lecture |
No Description |
2 |
Every Week |
2.00 |
| Practical |
No Description |
2 |
Every Week |
2.00 |
| Independent Learning |
No Description |
17 |
Every Week |
17.00 |
| Total Hours |
21.00 |
| Total Weekly Learner Workload |
21.00 |
| Total Weekly Contact Hours |
4.00 |
| This module has no Part Time workload. |
Module Resources
| Recommended Book Resources |
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- Callum, E. 2014, Creativity, Inc.: Overcoming the Unseen Forces that Stand in the way of True Inspiration
- Fox, J. M. and Fox, R. L. 2010, Exploring the Nature of Creativity, USA, Kendall Hunt Publishing Company
| | Supplementary Book Resources |
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- Bessant, J. and Tidd, j. 2011, Innovation and Entrepreneurship, UK Wiley
- Byrave, W. and Zacharakis, A. 2011, Entrepreneurship, 2nd Ed., West Sussex, England, Wiley
| | This module does not have any article/paper resources |
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| This module does not have any other resources |
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Module Delivered in
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