The teaching strategy involves the use of lectures, tutorials, independent learning, and class discussions as appropriate. Additionally, learners will also have access to web based support.
Learning Environment:
Learning will take place in a classroom/lab environment with access IT resources. Learners will have access to library resources, both physical and electronic and to faculty outside of the classroom where required. Module materials will be placed on Moodle, the College’s virtual learning environment.
Module Description:
The module aims to:
• Introduce the learner to the principles of Instructional design. It aims to provide the learner with the conceptual and practical skills needed to design and develop effective designs and creations.
Learning Outcomes
On successful completion of this module the learner will be able to:
LO1
Describe and discuss the key learning theories relevant to Instructional design.
LO2
Analyse design issues and identify best practice in existing interactive products especially with regard to interface design
LO3
Develop multiple prototypes such as company logos, posters, storyboards and cartoon figures.
LO4
Describe the creative and scientific issues involved in the development of effective interface design.
Pre-requisite learning
Module Recommendations
This is prior learning (or a practical skill) that is required before enrolment on this module. While the prior learning is expressed as named NCI module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
No recommendations listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed. You may not enrol on this module if you have not acquired the learning specified in this section.
No requirements listed
Module Content & Assessment
Indicative Content
Introduction to Design (40%)
• Design theory and methods.
• Design history, future outlook and design software
• Components of design production - Text, images and interaction
• Principles of effective interactive design in a variety of mediums.
• Design issues and best practice in existing interactive products
• Design Lifecycle
• Impact of design in a society
• Importance of typography in design
Designing Prototypes (40%)
• Creating and designing prototypes: Logos, newsletters, media adverts, magazine and newspaper software: i.e. Photoshop
• Additional newly emerging technologies for use in creating design elements.
Design Features (20%)
• Page and document layout, configuring preferences, importing text and graphics, text frames, graphic formats, templates, swatches, styles, special effects i.e. Illustrator
Assessment Breakdown
%
Coursework
100.00%
Full Time
Coursework
Assessment Type
Assessment Description
Outcome addressed
% of total
Assessment Date
Practical
The students will have to do a number of practical assessments.
1,2,3,4
100.00
n/a
No End of Module Assessment
No Workplace Assessment
NCIRL reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time
Workload Type
Workload Description
Hours
Frequency
Average Weekly Learner Workload
Lecture
No Description
24
Every Week
24.00
Tutorial
No Description
12
Every Week
12.00
Independent Learning Time
No Description
89
Every Week
89.00
Total Hours
125.00
Total Weekly Learner Workload
125.00
Total Weekly Contact Hours
36.00
This module has no Part Time workload.
Module Resources
Recommended Book Resources
Shufflebotham, R. 2014, Photoshop CC In easy steps, In Easy Steps Limited [ISBN: 9781840786309]
Mark Boulton 2009, A Practical Guide to Designing for the Web, Mark Boulton Design Ltd [ISBN: 9780956174017]
This module does not have any article/paper resources