Module Code: |
H6INMULT |
Long Title
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Introduction to Multimedia
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Title
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Introduction to Multimedia
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Module Level: |
LEVEL 6 |
EQF Level: |
5 |
EHEA Level: |
Short Cycle |
Module Coordinator: |
PRAMOD PATHAK |
Module Author: |
Helen Power |
Specifications of the qualifications and experience required of staff |
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Learning Outcomes |
On successful completion of this module the learner will be able to: |
# |
Learning Outcome Description |
LO1 |
Describe the theoretical concepts and essential properties of multimedia |
LO2 |
Differentiate between the various components that typically make up a multimedia project |
LO3 |
Apply the principles of human-computer interaction design to the design of multimedia projects |
LO4 |
Develop multimedia interfaces in accordance with the principles of multimedia authoring |
LO5 |
Use a range of different multimedia development tools to produce different user interfaces |
LO6 |
Ascertain which approaches to use when implementing multimedia projects for different users |
Dependencies |
Module Recommendations
This is prior learning (or a practical skill) that is required before enrolment on this module. While the prior learning is expressed as named NCI module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
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No recommendations listed |
Co-requisite Modules
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No Co-requisite modules listed |
Module Content & Assessment
Indicative Content |
Theory (40%)
• Introduction to multimedia – Definition, history, future, multimedia hardware, multimedia software
• Components of multimedia production – Text, sound, images, animation, video
• Human Computer Interaction Design – Goals, principles, concepts of cognition and user models
• Principles of multimedia authoring – Development lifecycle, multimedia production teams, design patterns
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Multimedia Authoring Tools (60%)
• Creating and designing multimedia applications e.g. Using Adobe Creative Suite – Flash, Fireworks, Dreamweaver, Flash Builder.
• Authoring tools will be used to experiment with approaches for:
o UI design
o Building multimedia rich websites
o Animation
o Game design
o Scripting for multimedia e.g. ActionScript
• Developing 3D models and animations e.g. Using Blender, and open source 3D content creation suite.
• Additional newly emerging technologies for use in creating interactive multimedia applications.
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Teaching methodology:
The learning strategy involves the use of lectures, tutorials and practical labs work as appropriate. Students will also have access to web based support.
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Assessment Breakdown | % |
Coursework | 100.00% |
AssessmentsFull Time
Coursework |
Assessment Type: |
Project |
% of total: |
40 |
Assessment Date: |
n/a |
Outcome addressed: |
3,4,5,6 |
Non-Marked: |
No |
Assessment Description: No Description |
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Assessment Type: |
Other |
% of total: |
60 |
Assessment Date: |
n/a |
Outcome addressed: |
1,2 |
Non-Marked: |
No |
Assessment Description: Continuous Assessment |
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No End of Module Assessment |
NCIRL reserves the right to alter the nature and timings of assessment
Module Workload
Module Target Workload Hours 0 Hours |
Workload: Full Time |
Workload Type |
Workload Description |
Hours |
Frequency |
Average Weekly Learner Workload |
Lecture |
No Description |
4 |
Every Week |
4.00 |
Lab |
No Description |
4 |
Every Week |
4.00 |
Total Weekly Contact Hours |
8.00 |
Workload: Part Time |
Workload Type |
Workload Description |
Hours |
Frequency |
Average Weekly Learner Workload |
Lecture |
No Description |
2 |
Every Week |
2.00 |
Lab |
No Description |
2 |
Every Week |
2.00 |
Total Weekly Contact Hours |
4.00 |
Module Resources
Recommended Book Resources |
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Alan Cooper. (2007), About Face 3: The Essentials of Interaction Design, Wiley.
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Mark Pilgrim. (2010), HTML5 Up and Running, O'Reilly.
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James Governor. (2009), Web 2.0 Architectures What Entrepreneurs and Information Architects Need to Know, O'Reilly.
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Bill Scott and Theresa Neil. (2009), Designing Web Interfaces: Principles and Patterns for Rich Interactions, O'Reilly.
| Supplementary Book Resources |
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Preece, J. et al. (2007), Interaction Design :beyond human computer interaction, John Wiley & Sons.
| This module does not have any article/paper resources |
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Other Resources |
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[Website], Blender. (2012), Blender Tutorial’ [Internet],
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