Module Code: |
H6BRM |
Long Title
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Brand Management
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Title
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Brand Management
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Module Level: |
LEVEL 6 |
EQF Level: |
5 |
EHEA Level: |
Short Cycle |
Module Coordinator: |
MICHAEL BANE |
Module Author: |
MICHAEL BANE |
Departments: |
School of Business
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Specifications of the qualifications and experience required of staff |
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Learning Outcomes |
On successful completion of this module the learner will be able to: |
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Learning Outcome Description |
LO1 |
Examine the evolution of branding theory over the decades to its current role in organisations and society, as well as identifying potential future challenges for thinking and practice. |
LO2 |
Examine the branding frameworks and models that inform current understanding and use this understanding to assess how modern business uses branding to achieve its goals. |
LO3 |
Describe how brands create resonance and loyalty with consumers, potentially leading to higher prices, increased market share and high brand equity. |
LO4 |
Illustrate how brand managers can create a more sustainable future by creating strategies that promote greener and more conscientious consumption while still achieving corporate objectives. |
LO5 |
Analyse and discuss contemporary brand related problems and develop appropriate strategies and initiatives. |
Dependencies |
Module Recommendations
This is prior learning (or a practical skill) that is required before enrolment on this module. While the prior learning is expressed as named NCI module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
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No recommendations listed |
Co-requisite Modules
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No Co-requisite modules listed |
Module Content & Assessment
Indicative Content |
Introduction to the field of Brand Management
contemporary and familiar brands are discussed e.g. Dutch Gold, Supreme, Nike, Canada Goose, Pretty Little Thing etc. with the class to illustrate that branding is everywhere in our lives and get a sense of the brand identities and personalities that we believe brands have. An engaging and interactive class that sets the tone for the module by getting students to speak out freely and comfortably in their new environment.
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Brand Equity
n/a
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Brand Positioning and Brand Identity
n/a
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Brand Personality
n/a
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Branding Strategies
n/a
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Managing global brands
n/a
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Creating brand loyalty and brand communities
n/a
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Managing luxury brands
n/a
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Managing brands sustainably
n/a
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Creating and managing brands through Marcomms.
n/a
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Assessment Breakdown | % |
Coursework | 100.00% |
AssessmentsFull Time
Coursework |
Assessment Type: |
Essay |
% of total: |
50 |
Assessment Date: |
n/a |
Outcome addressed: |
1,2,3,5 |
Non-Marked: |
No |
Assessment Description: Students are asked to write an essay about their favourite brand. It is emphasised that this brand should be one that the student genuinely loves, and they must outline in their essay why this is so. However, emphasis is also placed on the theoretical aspects of the course and students must examine their brand’s equity, personality, identity, marcomms used etc. |
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Assessment Type: |
Assignment |
% of total: |
50 |
Assessment Date: |
n/a |
Outcome addressed: |
2,3,4,5 |
Non-Marked: |
No |
Assessment Description: Jeans Brand Simulation Game – group assignment. As outlined above, students create jeans brands in groups of five and make weekly decisions around positioning, segmentation, brand values etc. It encourages group work as well as bringing the course to life. The in-class ranking creates excitement and buy-in. |
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No End of Module Assessment |
Reassessment Requirement |
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
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Reassessment Description A learner who fails the individual assignment will be given a new piece of work to complete. Students who fail to attempt that assignment may be given the original piece of work to do i.e. write about their favourite brand. The repeat strategy for the sim game must be different as the game cannot be run during the summer with just one or two students. It is unlikely that a student will actually fail the sim game, it is more likely that a student did not take part at all and an individual essay type assignment will be allocated in this situation.
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NCIRL reserves the right to alter the nature and timings of assessment
Module Workload
Module Target Workload Hours 0 Hours |
Workload: Full Time |
Workload Type |
Workload Description |
Hours |
Frequency |
Average Weekly Learner Workload |
Lecture |
Classroom and demonstrations |
36 |
Per Semester |
3.00 |
Tutorial |
Mentoring and small-group tutoring |
12 |
Per Semester |
1.00 |
Independent Learning |
No Description |
202 |
Per Semester |
16.83 |
Total Weekly Contact Hours |
4.00 |
Module Resources
Recommended Book Resources |
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Kevin Keller, Vanitha Swaminathan. (2019), Strategic Brand Management: Building, Measuring, and Managing Brand Equity, Global Edition, Aug., Global Edition.
| Supplementary Book Resources |
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evin Lane Keller, Tony Aperia and Mats Georgson. Strategic Brand Management: A European Perspective, 2nd Ed.
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Leslie de Chernatony, Malcolm McDonald and Elaine Wallace. (2017), Creating Powerful Brands.
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Byron Sharp. (2019), How Brands Grow: What Marketers Don’t Know.
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Philip Kotler and Christian Sarkar. (2021), Brand Activism from Purpose to Action.
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Journal articles, case studies and video URLS (e.g. TED talks) will also be made available on Moodle, with particular emphasis on the Harvard Business Review for this particular cohort..
| This module does not have any article/paper resources |
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This module does not have any other resources |
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